Is this game really worth buying?
Right after launch, that’s what you want to know, isn’t it?
In this article, I’ll organize the release date, supported platforms, price, and feel of My Hero Academia All’s Justice,
and I’ll thoroughly judge whether it’s a masterpiece or a trash game using my own evaluation criteria.
The release date is Thursday, February 5, 2026, and the supported platforms are PlayStation 5 and Xbox Series X|S.
The Steam version is scheduled to release on February 6, 2026.
For pricing, we’ll mainly confirm the standard edition and evaluate it while also considering the contents of DLC and the season pass.
By reading this article, you can quickly grasp the information you need to decide whether to buy.

I’m so curious I can’t even sleep at night. Hurry up and tell me the conclusion (studying can wait, though).

I’ll research thoroughly and judge the pros and cons of My Hero Academia All’s Justice.
First, let’s start by confirming the release date, supported platforms, and price.
- What is My Hero Academia All’s Justice?
- My Hero Academia All’s Justice: release date, list price, supported platforms, genre, and publisher
- What’s good about My Hero Academia All’s Justice
- What’s bad about My Hero Academia All’s Justice
- Frequently asked questions about My Hero Academia All’s Justice
- Recommended settings, environment, and peripherals to enjoy My Hero Academia All’s Justice to the fullest
- If you like My Hero Academia All’s Justice, check these too! Related works & recommended masterpiece games
- Comparing My Hero Academia All’s Justice vs. Dragon Ball FighterZ: which should you buy?
- Expectations and concerns from social media about My Hero Academia All’s Justice
- Is My Hero Academia All’s Justice a masterpiece or a trash game? (Conclusion)
What is My Hero Academia All’s Justice?
In this section, we’ll整理 the basic overview and development concept of My Hero Academia All’s Justice.
The release date is Thursday, February 5, 2026, and it has been announced that the main supported platforms are PlayStation 5 and Xbox Series X|S.
The Steam version is scheduled to release on February 6, 2026, with a design that rolls out consecutively on consoles and PC.
Overview and concept of the game
All’s Justice is a My Hero Academia fighting action game centered on reliving the anime’s “final battle.”
The biggest feature is a 3v3 team-up format battle system: you generally control one character on the field and can swap to a reserve ally at any time.
This creates tag tactics that keep combos going or punish openings, and its selling point is a strong sense of strategy rather than simple button-mashing brawls.
It has been announced that there are 68 playable characters in total, and being able to test team builds and synergies not seen in the original is a key appeal.
| Item | Details |
|---|---|
| Genre | My Hero Academia fighting action |
| Key features | 3v3 team-up / reserve character switching / relive the original’s final battle |
| Playable roster | 68 characters (announced figure as of launch) |
| Release date | Thursday, February 5, 2026 (console) / Steam: February 6, 2026 |
Who it’s for
All’s Justice is great not only for fans of the original, but especially for players who like team play and strategic competitive matches.
- Players who value the original characters and cinematic flair will get a high level of satisfaction.
- It suits intermediate to advanced players who want to enjoy combos and cover play by mastering three-character lineups and tag switches.
- On the other hand, complete beginners with little experience in fighting games or strict frame management may face a somewhat higher learning cost.
Specifically, it’s recommended for players like the following:
- Fans of the original: You can enjoy it as a complement to the story thanks to story recreation and the large roster.
- Competitive players who prioritize team battles: Tactics that leverage switching and synergy can really shine.
- Players who value collection: It’s designed for long-term enjoyment through many costumes and DLC.
Overall, it strongly appeals to players who want both team-battle mind games and faithful recreation of the original.
My Hero Academia All’s Justice: release date, list price, supported platforms, genre, and publisher
In this section, we’ll整理 the officially announced dates, supported platforms, pricing information, genre, and publisher information related to My Hero Academia All’s Justice.
The release date is Thursday, February 5, 2026, and it has been officially announced that the main console targets are PlayStation 5 and Xbox Series X|S.
The PC Steam version is announced to release the next day, on February 6, 2026.
Release date and supported platforms (PlayStation 5 / Xbox Series X|S / Steam (PC))
Based on the official announcement, the console version released on Thursday, February 5, 2026.
The supported platforms are primarily PlayStation 5 and Xbox Series X|S as originally announced, and both launched on the same date.
The Steam PC version released one day later, on February 6, 2026.
One notable point in the release schedule is that consoles and PC were released on different days.
This is often due to factors like launch server load distribution or differences in store submission schedules, so users should confirm the release date for their chosen platform.
List price, edition pricing, and pre-order bonuses
Prioritizing primary sources, a price listing of 8,470 yen has been confirmed for both the physical and digital standard editions.
However, some sources show differences between tax-included and tax-excluded notation by edition, and price gaps between standard and higher tiers like Deluxe/Ultimate, so it’s recommended to confirm the final display on the sales page at purchase time.
| Edition | Price (reference) | Notes |
|---|---|---|
| Standard | 8,470 yen (some listings show the same for physical/DL) | Tax notation may differ by retailer. |
| Deluxe / Ultimate, etc. | Some sources indicate price differences by edition (e.g., Deluxe/Ultimate are higher-priced) | Confirm the final price on official stores or sales pages before buying. |
In addition, because the DLC and season pass lineup and pricing have been announced in advance, you’ll need to consider additional costs beyond the initial purchase.
| DLC/Item | Price (announced) | Contents |
|---|---|---|
| Season Pass | 1,800 yen + tax | 5 additional playable characters + collectible cards, etc. |
| 20-Costume Pack | 2,700 yen + tax | 20 outfits total, including Top Ten costumes and idol outfits |
| Other (HUD, individual outfits, etc.) | 400 yen + tax to 250 yen + tax, etc. | HUD banners, theater costumes, individual costumes, etc. |
Pre-order and early purchase bonuses can vary by retailer, so buyers aiming for bonuses should check retailer information in advance.
Genre and publisher (Bandai Namco Entertainment)
The genre is clearly a My Hero Academia fighting action game, centered on competitive play built around team building and switching.
Publishing and sales are handled by Bandai Namco Entertainment, which has experience producing multiple large-IP fighting action titles.
While the publisher’s support and update policy can be expected to have a certain level of reliability based on operations of past titles, early post-launch patches and online adjustments are likely.
Campaigns and promotions tied to the release have also been announced—for example, a smartphone wallpaper giveaway running for several days from release—confirming efforts to build momentum during the launch window.
In summary, the release date, supported platforms, genre, and publisher are all clearly stated based on announced information, and the basic details needed to consider a purchase are in place.
What’s good about My Hero Academia All’s Justice
In this section, we’ll organize the strengths of My Hero Academia All’s Justice from multiple angles.
We’ll focus especially on its satisfying competitive action, faithful original-style presentation, and strong sense of volume.
The appeal of the battle system (3v3 team-up format)
The core of this game lies in its 3v3 team-up format.
You generally control one character on the field and can switch to a reserve ally at any time.
This switching enables combo continuation, covering, and tactical play that includes mind games.
For example, you can launch the opponent with A’s special move, switch to B, and follow up with an aerial chase—so beyond flashy single hits, you’re required to build team synergy.
In terms of feel, it leans toward action-style momentum, supporting everything from intuitive controls to advanced combo systems.
In online matches, character matchups and switch timing can decide the outcome, which is a strong point in terms of strategic depth.
Roster volume and presentation
The number of playable characters at launch has been announced as 68.
It covers everything from major characters to niche picks, letting players try a wide range of team builds based on preference and tactics.
Each character’s special moves and unique animations reflect the original’s vibe, delivering high satisfaction in presentation.
Stage direction and camera work are also built with the climax in mind, with careful attention to how key scenes are showcased.
This directly improves immersion for fans, and together with character and costume collecting, it helps maintain long-term motivation.
Story mode fidelity and pacing
This game includes a mode that lets you relive the original TV anime’s “final battle.”
The story unfolds from multiple character perspectives, letting you experience major turning points from each character’s position.
Presentation recreates iconic shots and leverages voice direction, making it easy for fans to get emotionally invested.
In addition, the pacing between battles and cinematic sections is relatively well balanced, which is worth praising for avoiding bloat.
However, for players following the story for the first time, some background explanations may be lacking, so it would be ideal to have supporting guidance or a summary mode.
| Pros | Details |
|---|---|
| High strategic depth | Switching enables combo continuation and synergy building, giving depth beyond simple brawling. |
| Large roster | 68 playable characters and many outfits provide strong customization. |
| Faithful original-style presentation | Cinematic staging and voice direction strongly highlight the original’s climax. |

Having tons of characters and being able to fight with your favorite combinations is the best.
Those switch-into-follow-up combos feel so good.

But that deeper strategy takes some getting used to.
It would be more beginner-friendly if there were clearer guidance for newcomers.
What’s bad about My Hero Academia All’s Justice
In this section, we’ll整理 the concerns and shortcomings that tend to be pointed out right after launch for My Hero Academia All’s Justice.
As with the strengths, we’ll list the factors that affect purchase decisions and clearly present what users should consider in advance.
Concerns about balance, matchmaking, and the online environment
In competitive action games, the most potentially serious issue is balance tuning.
With a very large roster of 68 playable characters, if performance gaps are left unchecked, the risk of a skewed meta is high.
Right after release, certain characters’ special moves or tag loops may be judged as overly strong, making early patches crucial.
In addition, matchmaking accuracy greatly affects the play experience in online matches.
If the matchmaking algorithm isn’t well tuned, beginners and advanced players may be paired unevenly, becoming a source of frustration.
Furthermore, launch-period server load, lag, and disconnects have occurred in past major competitive titles, so it’s important to watch the first week’s operational status.
Issues related to loading, UI, and optimization
With near-simultaneous releases across consoles and PC, there’s a concern that optimization levels may vary by platform.
Especially in the initial version, long loading times or unstable frame rates may be reported.
On the UI side, confusing menus or insufficient control customization can reduce usability.
For example, if button assignments are fixed with no customization support, or if online lounge/replay functions are missing or limited, it can hinder the growth of the competitive community.
Therefore, it’s best to check patch notes and reviews for optimization and UI improvements before buying.
Notes on DLC and additional monetization
Paid DLC and a season pass have been announced from launch, and the additional costs are easy to overlook.
The announced lineup includes the Season Pass (1,800 yen + tax) and the 20-Costume Pack (2,700 yen + tax), among others.
If additional characters that directly affect competitive play are sold as DLC, there’s a possibility that the competitive environment will differ between base-game players and buyers of add-ons.
If the DLC schedule or whether characters are sold individually is unclear, late adopters may feel disadvantaged.
As consumers, we should carefully evaluate DLC content and timing, and how it impacts balance.
| Concern | Specific risk | Mitigation / what to check |
|---|---|---|
| Character balance | Meta skew due to overpowered characters | Check post-launch patch notes and how quickly the team responds |
| Online stability | Lag, disconnects, matchmaking skew | Check launch-week reviews and official announcements for server status |
| DLC spending | Extra costs and potential competitive disparity | Understand DLC details, pricing, and season pass specifics first |

Fair play for everyone is the most important, right?

First, let’s check the post-launch patch info and official announcements.
And we should determine whether DLC-only elements affect competitive balance.
Frequently asked questions about My Hero Academia All’s Justice
Here, we’ll summarize answers and practical advice for common questions before purchase and right after buying, based on official announcements.
The key is to answer using the announced details like the release date (February 5, 2026), supported platforms, and DLC information, while clearly explaining how to verify anything not yet officially disclosed.
Q&A: System requirements, cross-play, and audio (Japanese/English)
Q. What platforms is it available on?
A. As officially announced at launch, the main supported platforms are PlayStation 5 and Xbox Series X|S.
The PC Steam version is scheduled to release the next day, on February 6, 2026.
Q. What are the minimum and recommended system requirements?
A. Detailed PC requirements will be listed on the official Steam page or in the publisher’s announcements, so be sure to check before buying.
At present, console information assumes optimization for PS5/Xbox Series X|S; if you prioritize high frame rates and fast loading, choosing the right platform matters.
Q. Is there cross-play?
A. There is no clear mention confirming cross-play implementation in the official announcements.
Because cross-play directly expands the online community, it’s recommended to wait for updates via official announcements and patch notes.
Q. Is there Japanese voice audio? Can you choose English audio?
A. Since official information does not clearly specify audio details, please check the package labeling and store pages right after release for supported languages.
In general, domestic big-budget titles in this genre tend to include Japanese voice audio by default, but whether English voice and subtitle options are available should be confirmed before purchase.
Q&A: DLC and season pass content and sales format
Q. What DLC lineup is available?
A. The announced DLC lineup includes a Season Pass (1,800 yen + tax), which is planned to include five additional playable characters and collectible cards, among other items.
As individual paid content, a 20-costume pack (2,700 yen + tax) and HUD banner sets (400 yen + tax) have also been announced.
Q. Will additional characters affect competitive play?
A. Adding characters can change the meta.
To reduce competitive disparities, it’s important whether the operators will apply balance adjustments when new characters are added, so check the operator’s policy and update history when considering DLC purchases.
Q. Is the season pass worth it?
A. A season pass can offer strong value if it includes enough additional characters and bonuses to justify the price.
However, whether your desired characters and outfits are definitely included depends on the reveal order, so it’s safest to consider buying after checking how much of the lineup has been revealed.
| Question | Key point of the answer |
|---|---|
| Release date / platforms | Consoles: February 5, 2026, Steam: February 6, 2026. |
| Cross-play | Not specified in official announcements. Check future updates. |
| DLC | Season pass: 1,800 yen + tax; individual DLC like costumes available. |

But since the info isn’t out yet, let’s not rush and wait for official announcements.

First, figure out which characters you’ll play and which outfits you actually want, then consider additional purchases.
Recommended settings, environment, and peripherals to enjoy My Hero Academia All’s Justice to the fullest
In this section, we’ll describe recommended settings and comfort-improvement steps for playing My Hero Academia All’s Justice, as well as peripherals worth considering.
Because the fun of competitive action strongly depends on control comfort, visual clarity, and connection stability, setting up your environment in advance can greatly improve the experience.
Recommended controller, voice settings, and control customization
First, the most important control-related task is adjusting your button layout and sensitivity settings to fit your play style.
Basic recommended settings are as follows:
- Prioritize assigning special moves, switching, and dodging so they can be input immediately.
- If stick sensitivity is too low, directional inputs lag; too high can cause misinputs. Start at the middle and fine-tune.
- A smaller analog stick dead zone makes movement sharper, but widen it appropriately if your controller has physical variance.
- Vibration increases immersion, but turning it off can stabilize timing if you prioritize input feel.
- For voice settings, prioritize the balance between character voices and SFX, and set volumes so you don’t miss important cues (switch-complete sound, countdown).
If you can shortcut frequently used actions via key config, assign them in this priority order:
- Switch (call reserve)
- Guard / Dodge
- Special moves (strong/weak)
- Target switch (aim)
Because instant switching is the core of matches, it’s important to place it on the easiest button possible.
Settings and optimizations that give you an edge online
To enjoy online matches stably, optimizing your network environment is the top priority.
Basic recommendations are as follows:
- Use a wired LAN connection whenever possible. Wired connections are more stable and lower-latency than wireless.
- If your router has QoS, prioritizing your console/PC traffic can reduce lag.
- Pause or reschedule heavy streaming/downloads on the same network during matches.
- Because a restricted NAT type can affect matchmaking, check whether your router settings allow you to open NAT.
- On platforms with a frame rate priority option, choose Performance Mode and aim for stable 60 FPS or higher to improve input response.
If you feel lag, these troubleshooting steps are effective:
- Restart your router and your console/PC.
- If you’re not wired, switch to 5 GHz Wi-Fi and test again.
- If unusual delays or disconnects happen frequently during matchmaking, check the operator’s server status and official Twitter.
Additionally, testing locally by creating a room with a friend can help you determine whether the issue is input latency on your side or your connection.
Peripherals: recommended monitors, headsets, and controllers
Visual clarity and audio cues directly affect decision-making in matches, so investing in peripherals can be cost-effective.
A typical recommended setup is as follows:
| Use | Recommended specs / how to choose |
|---|---|
| Monitor | 120 Hz or higher is recommended. Ideally a model with ~1 ms response time and a low input-lag mode. Higher refresh rates show character movement more smoothly and improve visibility. |
| Headset | Surround-capable or a wired closed-back low-latency model is recommended. If you use voice chat often, a noise-canceling mic is convenient. |
| Controller | Controllers with a good click feel and accurate sticks, like DualSense (PS5) or Xbox Elite, are recommended. Back buttons/paddles are useful for assigning switch inputs. |
| Streaming/recording gear | If you stream, prepare a capture card and a high-performance PC, and apply latency compensation in OBS, etc. |
Because peripherals can be expensive, prioritize the items with the biggest impact first:
- Get wired LAN.
- Get a headset (for voice chat and tactical audio cues).
- Upgrade to a high-refresh-rate monitor.
Even adding these step by step can significantly improve both win rate and satisfaction in matches.
Finally, because recommended settings and hardware depend on each player’s environment and style, start from the default settings and adjust gradually to find your best balance.
If you like My Hero Academia All’s Justice, check these too! Related works & recommended masterpiece games
In this section, for readers who like My Hero Academia All’s Justice, we’ll introduce carefully selected real titles that help deepen your understanding of the original or serve as references as fighting games.
We’ll also summarize watch orders to deepen the world via the original anime/manga, and recommended titles in the same genre to sharpen your skills.
Original manga/anime (watch order and how to enjoy it as supplementary content)
Fans should watch the TV anime (including the final battle) first to better understand this game’s cinematic direction and character backgrounds.
A recommended order is as follows:
- If you prefer reading the manga first: You can grasp detailed psychological描写 in advance and enjoy the game’s scenario from a different angle.
- If you prefer watching the TV anime first: Experiencing voice acting and direction first makes the game’s voice presentation and special-move impact feel more intense.
- Anime → game: Experiencing the visuals first and then actively reliving scenes in the game offers the strongest immersion.
As supplementary content, reading official spin-offs, character setting books, and explanatory articles for the final anime season can make it easier to see the finer details of the story.
Recommended fighting/action titles in a similar lane (carefully selected real titles)
If you want to improve as a competitive player or try a similar feel, the following titles are good references:
| Title | Features | Platforms (example) |
|---|---|---|
| Dragon Ball FighterZ | A standout 2D fighter with 3v3 team building and aerial combo construction. Its linkage-focused tempo pairs well with All’s Justice’s team synergy feel. | PS4/PS5/Xbox/PC/Switch |
| My Hero Academia One’s Justice / One’s Justice 2 | The previous My Hero Academia game entries. Useful for understanding the series flow and how character tuning evolved. | PS4/PS5/Xbox/PC |
| JUMP FORCE | A fighting action-style title that emphasizes team battles and original-style presentation. Useful as a reference for character spectacle and crossover staging. | PS4/Xbox/PC |
| Guilty Gear -Strive- | Highly refined in balance and feel; great for training frame concepts and input precision. | PS4/PS5/PC |
| Super Smash Bros. Ultimate | Supports many rule sets including team battles and items. There’s a lot to learn on both the casual and competitive sides. | Nintendo Switch |
These titles offer many learning points in terms of precision, teamwork, and managing character differences—especially in building synergy through team coordination.
Play suggestions to enjoy All’s Justice and its offshoot fun
Concrete ways to play that deepen your love of the original while improving competitively are as follows:
- Use Story Mode to relive key scenes and learn each character’s moves and strengths.
- Practice coordination with friends in local rooms, verifying switch timing and combo routes.
- Train basic synergy and frame sense in highly rated competitive titles (e.g., Dragon Ball FighterZ or Guilty Gear).
- Buy DLC and costumes based on preference, but consider adding competitive-impact characters after checking balance adjustments.
By doing this, you can enjoy the original’s emotional impact while also improving competitive depth, leading to long-term enjoyment of All’s Justice.
Comparing My Hero Academia All’s Justice vs. Dragon Ball FighterZ: which should you buy?
Here, we compare the just-released My Hero Academia All’s Justice with Dragon Ball FighterZ, a proven team-based competitive title, and clarify each one’s strengths and weaknesses.
Both are competitive action games based on popular IPs, but their design philosophies and feel differ, so the better choice depends on your preferences and how you plan to play.
Comparing gameplay, controls, and competitive depth
All’s Justice uses a 3v3 team-up format, and its biggest selling point is tactical coordination centered on real-time switching on the field.
Its core controls keep an action-like intuitive feel, while emphasizing combo continuation and covering via switching—so team construction and switch timing often decide matches.
Meanwhile, Dragon Ball FighterZ is a 3v3 title built on a high-precision 2D fighting engine by Arc System Works, with highly designed aerial combos and assist coordination.
DBF has refined frame concepts and cancel systems, and precision in advantage/disadvantage and neutral play is extremely important.
So for players who want to learn input precision and frame management, DBF offers more to sharpen.
Conversely, All’s Justice emphasizes original-style presentation and character “quirks,” putting more weight on flashy combos and satisfying spectacle, strongly appealing to fans and entertainment-focused players.
Overall, if you want high competitive depth and technique, choose Dragon Ball FighterZ; if you prioritize faithful original recreation, spectacle, and team-building fun, choose All’s Justice.
Comparing volume, content, and price
Content volume at launch is an important factor.
All’s Justice has an announced 68-character playable roster and a story mode that lets you relive the original’s final battle.
It also offers many costumes and DLC, giving it strong collectability.
On price, the standard edition is listed at 8,470 yen, and because there are paid DLC items like a season pass and costume packs, total spending can increase.
On the other hand, Dragon Ball FighterZ has a proven competitive scene and mature community features such as online modes, ranked matches, and friend rooms.
The roster changes over time depending on seasons and DLC, but it has a track record of continued additions, supporting long-term play.
Pricing varies by release timing and sales, but DBF often becomes more accessible via discounts on both PC and consoles, which is also worth considering.
In conclusion, All’s Justice stands out for its initial roster size and story-mode volume, while DBF stands out for system refinement and a mature competitive environment.
Who should buy All’s Justice, and who should buy Dragon Ball FighterZ
To clarify purchase guidance, here are recommendations by player type:
- Fans who prioritize story recreation and character spectacle should choose All’s Justice.
- Collectors who enjoy team variety and costume collecting may find higher satisfaction with All’s Justice.
- Players who prioritize competitiveness and want to improve frame management and input precision should choose Dragon Ball FighterZ.
- Those who want to play within an established community often benefit from DBF’s more developed matchmaking and tournament environment.
- Light players new to competitive games may find All’s Justice a more approachable entry point due to its spectacle and clarity.
If you prioritize value for money, you’ll need to judge holistically based on discounts, sales, and DLC costs.
Because All’s Justice may receive balance changes in early patches, if the early online environment is unstable, it can be smart to wait for patches or a sale.
Meanwhile, DBF has an established operational history, so if you want an immediate high-quality competitive experience, it’s a stable choice.
In summary, choose All’s Justice if your priorities are “original experience and a large roster,” and choose Dragon Ball FighterZ if your priorities are “competitiveness and precision.”
Expectations and concerns from social media about My Hero Academia All’s Justice
From just before release through right after launch, social media has been actively posting both excitement and concerns about My Hero Academia All’s Justice.
Here, we’ll整理 representative positive reactions and negative opinions, and extract helpful decision points from raw user sentiment.
Excited reactions (positive responses before release through right after launch)
Many users first mention the large roster (68 characters) and faithful presentation.
Fans often say things like “I’m happy I can freely build teams with my favorite characters.”
After watching official footage and trailers, many positive comments have gathered around special-move spectacle and cinematic staging.
Regarding the 3v3 switching system, expectations include “it looks more strategic” and “I’m excited for combo links through coordination.”
There are also positive reactions to launch-period promotions and campaigns (e.g., smartphone wallpaper giveaways), with posts anticipating the hype of the launch window.
Additionally, with platform-specific release scheduling (consoles: February 5, 2026; Steam: February 6, 2026), community posts sharing info by platform have become more active.
Concerns (negative opinions that tend to appear right after launch)
On the other hand, top concerns are character balance and online stability.
Especially with large rosters, people point out the risk that the early meta may be dominated by a small set of overly strong characters.
There are also worries that DLC characters and outfits could impact the competitive environment, and attention is on the operators’ balance policy and patch frequency.
Many are also uneasy about launch-period lag, matchmaking skew, and disconnect issues due to server load.
Some also point out that the base price plus DLC can make the overall cost balloon.
These concerns align with issues observed in past major-IP launches, and users are closely watching the “speed of official responses.”
Purchase hints you can infer from social media
Putting expectations and concerns together, the following points stand out as key decision factors:
- If you prioritize spectacle and roster size, buying early can be highly worthwhile. Fans and collectors can enjoy the launch hype.
- If you prioritize balance and online stability, waiting is wise. Early patches are likely, and waiting several weeks to a few months for stabilization can be effective.
- Buy DLC after confirming the lineup. If you clearly want specific characters/outfits, consider passes—but estimate additional spending upfront.
Because social media reactions include emotional elements, it’s recommended to decide by combining them with reviews, benchmarks, and official announcements.
| Item | Social media reaction (summary) |
|---|---|
| Excitement | Large roster, faithful recreation, powerful spectacle, 3v3 strategy |
| Concerns | Character balance, online stability, rising costs due to DLC spending |
| Purchase advice | Buy now for spectacle; wait for patches if you prioritize competitive play; confirm DLC lineup first |

I want to try the new characters, so I want to play on release day.

Right after launch, information is fluid, so it’s best to decide calmly.
Is My Hero Academia All’s Justice a masterpiece or a trash game? (Conclusion)
To reach a final conclusion, we’ll score the game using the following five parameters and calculate a total score.
The criteria are controls, presentation, volume, multiplayer (online), and price/value. Each is scored out of 20, summed into a 100-point total.
Evaluation parameters and scores
| Category | Score (out of 20) | Reason |
|---|---|---|
| Controls | 16/20 | Controls feel good thanks to the switch system and intuitive action feel, but there’s still room to improve for high-level input precision and customization. |
| Presentation | 18/20 | Cinematic staging faithful to the original and the showcase of special moves score highly, delivering strong satisfaction for fans. |
| Volume | 17/20 | The 68-character roster and varied DLC offer strong volume, but additional costs can increase long-term total spending, keeping it from a perfect score. |
| Multiplayer (online) | 13/20 | Because server stability and balance tuning are uncertain at launch, the initial score is kept conservative. |
| Price/value | 15/20 | The base price of 8,470 yen is reasonable, but total costs can rise with DLC and the season pass, lowering the overall score slightly. |
Total score: 79/100.
Overall, the stance is: All’s Justice is “worth buying,” but if you mainly want competitive online play, you should also consider waiting for patches or a sale.
Specific recommendations are as follows:
- Fans and collectors: Recommended to buy immediately. Strong satisfaction is expected thanks to the spectacle and large roster.
- Intermediate to advanced competitive players: Recommended to buy after watching early balance and online stability. Waiting a few weeks may lead to a more stable environment.
- Light players / first-time competitive players: It can be fun as an entry point, but start with a conservative DLC spending plan.

If it has lots of characters and great spectacle, my heart is already decided.

There are both strong points and concerns, but the rating could improve further depending on updates.
Decide based on the points you value most.

Even if the balance is kinda iffy, cute outfits can boost our mood and make it all worth it, right?

Just don’t forget to keep your wallet safe.
Let’s resist the temptation of DLC in a planned way.








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