Is RIDE 6 a god-tier game, or a trash game?
The latest motorcycle racing game, RIDE 6, scheduled to release on February 12, 2026, is drawing major attention over whether it will become the most complete entry in the series.
Stunning graphics powered by Unreal Engine 5, 340+ real-world motorcycles, and the new career mode RIDE Fest.
On the other hand, there are concerns that its realism could make it too difficult—and potentially unfriendly to beginners.
In this article, we’ll tackle the question: Is RIDE 6 really a god-tier game, or a trash game?
Using pre-release information, comparisons with past entries, and what people are saying on social media, we’ll deliver a no-holds-barred, thorough evaluation.
If you’re on the fence about buying it, be sure to read to the end.

I’m so curious I can’t even focus on touring.

I, Slash, will thoroughly analyze the true value of RIDE 6.
■ Links
🔗 Amazon:See Amazon search results for [RIDE 6]
🔗 Rakuten:See Rakuten search results for [RIDE 6]
- What is RIDE 6?
- RIDE 6 release date, price, platforms, genre, and developer
- What’s good about RIDE 6
- What’s bad about RIDE 6
- RIDE 6 FAQ
- Settings, environment, and peripherals to enjoy RIDE 6 to the fullest
- If you like RIDE 6, don’t miss these: related titles and recommended god-tier games
- RIDE 6 vs RIDE 5: which should you buy?
- What people on social media expect—and worry about
- So… is RIDE 6 god-tier or trash? (Conclusion)
What is RIDE 6?
RIDE 6 is a realism-focused motorcycle racing simulation game developed and published by the Italian game maker Milestone.
The series is known for faithfully recreating real motorcycle manufacturers, models, and circuits, and it has earned strong praise from motorcycle game fans.
As the newest entry following RIDE 5, RIDE 6 delivers major upgrades across graphics, physics, and game modes.
In particular, by adopting Unreal Engine 5, it aims to depict everything more realistically than ever—bike materials, light reflections, and even weather changes—enabling a far more immersive riding experience.
A motorcycle simulator aiming to be the best in the series
A key hallmark of the RIDE series is its focus on simulation-leaning handling rather than arcade-style gameplay.
It recreates the impact of throttle control, braking, and weight transfer, making the game deeper and more enjoyable the more you know about motorcycles.
In RIDE 6, that direction is reinforced even further. While there will be assist settings designed to be approachable for beginners, turning assists off lets you experience full-on realistic bike behavior.
This flexibility in play style is part of what makes the series appealing.
Featuring 340+ real-world motorcycles
The game is expected to include more than 340 real motorcycles from 21+ manufacturers worldwide.
Alongside supersports, naked bikes, and classics, it expands into even more categories such as baggers and maxi enduros.
Each bike isn’t just visually accurate—engine characteristics and weight balance are also recreated in detail, and players can enjoy completely different riding feel even among bikes with the same displacement.
New career mode: “RIDE Fest”
The biggest new feature in RIDE 6 is the high-freedom career mode RIDE Fest.
Instead of completing races in a fixed order, you’ll choose your path from multiple events and build your career as a rider.
There will also be events where you face off against legendary real-world riders, greatly enhancing single-player immersion.
Rather than being “just a racing game,” RIDE 6 is designed as a title where you can experience a life on two wheels—and that’s one of its standout traits.
■ Links
🔗 Amazon:See Amazon search results for [RIDE 6]
🔗 Rakuten:See Rakuten search results for [RIDE 6]
RIDE 6 release date, price, platforms, genre, and developer
RIDE 6 is the newest entry in Milestone’s motorcycle racing series, scheduled to release on Thursday, February 12, 2026.
Based on feedback and player voices from RIDE 5, it is being developed as the biggest entry in the series in both volume and visual expression.
Release date and edition information
The official release date is Thursday, February 12, 2026.
In addition, certain higher-tier editions are expected to include early access starting Monday, February 9, 2026.
MSRP (price)
As of now, an official price for Japan has not been announced, but based on past trends it is likely to be around ¥8,000–¥10,000.
There may also be multiple editions, including digital and physical versions, so upcoming updates are worth watching.
Supported platforms
RIDE 6 will focus on current-gen consoles and PC.
Supported platforms are as follows.
| Platform | Notes |
|---|---|
| PlayStation 5 | Supports high frame rates and high resolution |
| Xbox Series X|S | Optimized for performance differences between Series X and S |
| PC (Steam / Epic Games) | High flexibility for graphics settings |
Note that it does not support PlayStation 4 or Xbox One.
Genre and gameplay
The genre is motorcycle racing simulation.
Rather than arcade-style racing, it emphasizes realistic handling and controls, designed so that real motorcycle knowledge and experience can translate directly into gameplay.
Developer / publisher
The game is developed and published by the Italian studio Milestone.
With a track record that includes the MotoGP series and SBK series, Milestone is widely trusted as a specialist in motorcycle games.
■ Links
🔗 Amazon:See Amazon search results for [RIDE 6]
🔗 Rakuten:See Rakuten search results for [RIDE 6]
What’s good about RIDE 6
RIDE 6 has evolved in a way that feels like the culmination of the series, offering many strengths that motorcycle game fans will find compelling.
Here, we’ll organize the key positive points visible from pre-release information.
Overwhelming graphics powered by Unreal Engine 5
The biggest leap in RIDE 6 is the adoption of Unreal Engine 5.
Metal textures, fairing reflections, road surface bumps, and the way lighting changes with weather all aim to deliver visuals on a completely different level from previous entries.
Especially in rain, the wet road depiction and night race lighting are said to look so real they can be mistaken for live-action, and the immersion may be the best the series has ever offered.
Massive volume with 340+ real motorcycles
RIDE 6 is expected to include 340+ real-world motorcycles from 21+ manufacturers.
It doesn’t stop at supersports—covering naked bikes, classics, baggers, maxi enduros, and more.
It’s not only about quantity: because each bike’s behavior and engine characteristics are reproduced in detail, comparing bikes becomes content in itself.
High-freedom new career mode “RIDE Fest”
In the new career mode RIDE Fest, players can build their careers by choosing which events they want to pursue.
Because it’s not a single linear path, even within the same game, different players can have meaningfully different experiences.
In addition, special events and challenges—such as racing legendary riders—are included, significantly strengthening single-player depth.
Balancing simulation and accessibility
While RIDE 6 is realism-focused, it also comes with robust riding assist settings for beginners.
At the same time, turning assists off lets you enjoy strict, authentic bike behavior, creating a design that satisfies advanced players as well.
This broad accessibility is one of the key reasons RIDE 6 is anticipated as a potential god-tier game.

It’s basically live-action level—I can’t stop getting excited.

The issue is… the difficulty of the controls.
What’s bad about RIDE 6
RIDE 6 is expected to be a highly complete motorcycle game, but it won’t be perfect for everyone.
Here, we’ll organize points to watch and potential concerns based on pre-release info and patterns from past entries.
It may feel difficult for beginners
The RIDE series has always been simulation-leaning, and that direction continues in RIDE 6.
Because throttle control, braking, and weight transfer have a large impact, motorcycle game newcomers may feel the initial hurdle is high.
Assists will be available, but players seeking arcade-like爽快ness may find the controls heavy or demanding.
Realism makes it more polarizing
Because RIDE 6 pursues realism, it may not be a game that appeals to everyone.
The ease of crashing and strict handling can be a major plus for players who love realism, but for those who want casual play, it could become a source of frustration.
Some may feel the changes from the previous game are subtle
While Unreal Engine 5 is a big step forward, the basic structure follows RIDE 5.
As a result, the more time someone has spent with the previous entry, the more likely they are to feel there’s less “newness”.
Higher barrier due to being current-gen only
RIDE 6 supports only PlayStation 5, Xbox Series X|S, and PC, and cannot be played on older consoles.
For players who don’t own the required hardware, there’s a significant environment hurdle even before considering the game’s content.

For people who just want to ride casually, it might be a bit rough.

It takes commitment, but once you’re hooked, you won’t escape.
RIDE 6 FAQ
Here, we’ll整理 common questions about RIDE 6, based on pre-release information and series tendencies.
Use this to help ease concerns before purchasing.
Can beginners enjoy RIDE 6?
In conclusion, yes—beginners can enjoy it depending on the settings.
RIDE 6 offers multiple riding assists, and by enabling features that support braking and traction control, you can significantly reduce the difficulty.
However, because it’s not fully arcade-style, some practice will still be necessary.
Whether you can enjoy the process of getting used to realistic behavior is likely to be the point where opinions split.
Is it okay if I haven’t played RIDE 5?
Yes, that’s not a problem.
There’s no story continuity, and the systems are designed to be learned from scratch through tutorials.
That said, it’s true that series veterans will adapt to the controls faster.
If you’re starting with RIDE 6, it’s recommended to use assist settings and gradually deepen your understanding.
Does it support handlebar controllers?
Official compatibility details have not been fully announced yet, but as with past entries, support for some handlebar-style controllers is expected.
That said, the game is designed primarily for standard controllers, so it’s not required.
Is there online multiplayer?
Online multiplayer is supported.
Additionally, RIDE 6 is expected to include cross-play, allowing players on different platforms to race against each other.
Rankings and event-based online features are also expected, and the game is anticipated to be designed for long-term play.

Even if I crash at first, growing stronger sounds fun.

The joy when you improve is unmatched.
Settings, environment, and peripherals to enjoy RIDE 6 to the fullest
Because RIDE 6 is a realism-focused motorcycle simulation, fine-tuning settings and improving your play environment can greatly enhance the experience.
Here are key points to boost satisfaction for players from beginners to experts.
Recommended control settings for beginners
If you’re playing RIDE 6 for the first time, it’s important not to force “realistic” settings—enable assist features instead.
In particular, the following settings can greatly improve early stability.
- Traction control: On
- Anti-wheelie: On
- Brake assist: On
- Steering assist: Medium to High
By using these, you can reduce the stress of crashing while getting used to the controls.
Realistic settings for intermediate and advanced players
Once you’re comfortable, gradually reducing assists will bring out what makes RIDE 6 truly fun.
With assists off, throttle control and weight transfer reflect more directly, letting you enjoy more realistic riding.
In time attacks and online matches, realistic settings can also make it easier to feel your improvement.
Play environment to increase immersion
For RIDE 6, visuals and audio are extremely important.
Improving the following can significantly enhance the experience.
- Large-screen TV or a high-refresh-rate monitor
- Headphones or surround speakers
- Hardware performance that can maintain stable frame rates
Accurately hearing engine sounds and wind noise can also help with timing your inputs.
Recommended peripherals
A standard controller is more than enough to enjoy the game, but if you want greater immersion, a handlebar-style controller or a high-end pad is also an option.
In particular, controllers with back buttons can help you finely control throttle and braking, leading to better control.
If you like RIDE 6, don’t miss these: related titles and recommended god-tier games
If RIDE 6 has your attention, there’s a strong chance you’ll also enjoy titles that emphasize realism and motorcycle/racing elements.
Here, we’ll only pick real, existing games and introduce recommended god-tier titles that pair well with RIDE 6.
RIDE 5
As the previous entry, RIDE 5 is a title that brought the series’ foundation close to a finished form.
If you want to experience the controls and structure beforehand, it’s an ideal choice—and also a great prep title for RIDE 6.
■ Links
🔗 Amazon:See Amazon search results for [RIDE 5]
🔗 Rakuten:See Rakuten search results for [RIDE 5]
MotoGP 24
MotoGP 24 is the official racing game featuring real MotoGP riders and machines.
It focuses more on competitive circuit racing than RIDE 6, making it a better fit for players who want a more sport-oriented experience.
■ Links
🔗 Amazon:See Amazon search results for [MotoGP 24]
🔗 Rakuten:See Rakuten search results for [MotoGP 24]
TT Isle of Man: Ride on the Edge 3
TT Isle of Man: Ride on the Edge 3 is an extremely difficult motorcycle game that recreates the world’s toughest road race.
For players who want to push realism to the limit, it can be considered an ultimate challenge title.
■ Links
🔗 Amazon:See Amazon search results for [TT Isle of Man Ride on the Edge 3]
🔗 Rakuten:See Rakuten search results for [TT Isle of Man Ride on the Edge 3]
RIDE 6 vs RIDE 5: which should you buy?
Which should you choose: RIDE 6 or the previous entry RIDE 5?
This is the biggest question for newcomers and for players considering an upgrade.
Here, we’ll compare them in terms of graphics, volume, and gameplay.
Differences in graphics and technology
RIDE 6 uses Unreal Engine 5, delivering major upgrades in lighting and material rendering.
Meanwhile, RIDE 5 is in the Unreal Engine 4 generation and is still very high quality, but RIDE 6 clearly surpasses it in immersion.
Motorcycle count and volume comparison
| Item | RIDE 6 | RIDE 5 |
|---|---|---|
| Engine | Unreal Engine 5 | Unreal Engine 4 |
| Motorcycles included | 340+ | 230+ |
| Career mode | RIDE Fest (free-form) | Traditional career |
| Platforms | PS5 / Xbox Series X|S / PC | PS5 / PS4 / Xbox / PC |
Who RIDE 6 is recommended for
If you match any of the following, RIDE 6 is strongly recommended.
- You want maximum immersion with the latest graphics
- You want to enjoy a high-freedom career mode
- You’re looking for a motorcycle game you can play for a long time
Who RIDE 5 is recommended for
On the other hand, RIDE 5 is still a solid option for people like this.
- You want to play on older hardware (like PS4)
- You want to experience the RIDE series at a lower cost
- You’ll be satisfied as long as you can enjoy the core RIDE handling
■ Links
🔗 Amazon:See Amazon search results for [RIDE 5]
🔗 Rakuten:See Rakuten search results for [RIDE 5]
What people on social media expect—and worry about
RIDE 6 has become a major topic among motorcycle game fans, especially on social media, right after its announcement.
Here, we’ll整理 the most common expectations and concerns seen ahead of release.
Positive expectations
On social media, the biggest theme is excitement about the graphics upgrade.
In response to the news that it uses Unreal Engine 5, series fans have reacted with comments like:
- The bike materials look like real footage—this is crazy
- Rain and night visuals are going to be insanely realistic
- Hyped for the quality you only get from current-gen exclusivity
Expectations are also high for the 340+ real motorcycles and the new career mode RIDE Fest, with many saying it could become a game where you can thoroughly enjoy each bike one by one.
Concerns
The most common concern is control difficulty.
Based on impressions from past entries, people also worry about:
- It still seems hard for beginners
- It might be so realistic that it loses that “rush”
- I’ll crash so much I’ll lose motivation
Additionally, among RIDE 5 players, there are concerns about whether the amount of change is enough.
Whether the upgrades feel worth the price may become a key factor in overall reception.
So what’s the overall vibe?
Overall, social media reactions suggest that expectations strongly outweigh concerns at this stage.
At the same time, people also seem to understand it won’t be for everyone—and the common take is that “for the right audience, it’ll definitely be a god-tier game.”
So… is RIDE 6 god-tier or trash? (Conclusion)
Based on everything covered so far, let’s evaluate whether RIDE 6 is a god-tier game or a trash game.
The conclusion: RIDE 6 is not for everyone—but for the right audience, it’s very likely to be god-tier.
Five evaluation parameters
| Category | Evaluation | Score |
|---|---|---|
| Graphics | Next-gen expression with Unreal Engine 5 | 95 |
| Controls | Realism-first; takes time to learn | 80 |
| Content volume | 340+ bikes and diverse modes | 90 |
| Replayability | RIDE Fest and online features | 88 |
| Beginner friendliness | Assists exist, but the barrier is still high | 75 |
Overall rating
Total score: 86/100
For players who want authentic motorcycle behavior and overwhelming visuals, RIDE 6 is absolutely a god-tier contender.
On the other hand, for people who prioritize casual play and instant爽快ness, it may feel challenging in some moments.
Still, the sense of achievement when you practice and finally master a single bike is something you rarely get in other racing games.
If you’re looking for a serious motorcycle game, RIDE 6 is a buy.

for motorcycle lovers, it’s a reward-style game you can’t resist.

Only those who commit and start riding will reach the true fun.
■ Links
🔗 Amazon:See Amazon search results for [RIDE 6]
🔗 Rakuten:See Rakuten search results for [RIDE 6]






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