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Nightmare: The Lunatic | Review, Rating & Is It a Masterpiece or Worst Game? [Switch, PC]

Nightmare: The Lunaticは神ゲーか?クソゲーか?感想・レビュー・評価【Switch・PC】
Nightmare: The Lunaticは神ゲーか?クソゲーか?感想・レビュー・評価【Switch・PC】

Nightmare: The Lunatic — is it a masterpiece or a dud?

This title, slated to launch on Nintendo Switch on December 4, 2025, is a roguelite action game that’s already popular on PC (Steam).

You’re trapped in a world of nightmares and must escape using precise parries and smart weapon switching.

So, is this new release a masterpiece that meets the hype, or does its steep learning curve push it toward the trash-game side?

In this article, we’ll break down pre-release info, pros, cons, and reactions on social media, then deliver a final overall verdict.

Slash! So, is Nightmare: The Lunatic a masterpiece or a trash game? I’m so curious I can’t sleep! I’m about to get swallowed by a nightmare!!
Princess Pixel… before the nightmare takes you, I’ll conduct a thorough investigation! With my blade, I’ll cut through to the truth of this game!

What is Nightmare: The Lunatic?

Nightmare: The Lunatic is a roguelite action platformer developed by the Korean indie studio Maetdol Games.

You’re trapped in an “endless nightmare” and must break out by overcoming hordes of monsters and traps. Its standout feature is a combat system centered on parrying, which demands not just dodging but striking back with precise timing.

Along the way you’ll acquire Totems that enhance your abilities and greatly expand your tactical options. Multiple weapon types exist, and situational 3-weapon switching is key to progression.

Genre-wise it sits alongside exploration-heavy, high-difficulty action like “Dead Cells” and “Hollow Knight,” but its sharp focus on “parry-first” combat is a clear differentiator.

Worldbuilding in Nightmare: The Lunatic

The stage is an inescapable world of nightmares filled with eldritch creatures and eerie traps.

Its dark, fantastical visuals evoke a “decadent beauty” more than pure horror, wrapping players in tension and unease. The sound design also heightens immersion, reinforcing the sense of dread.

How the game plays

Progression follows a roguelite structure: maps and enemy layouts change with each run. Failure is followed by another attempt, and the joy comes from gradually discovering strategies through repetition.

Notably, the design emphasizes defense and reads over offense. Compared with typical action games that chase raw flashiness, this delivers taut, nerve-wracking play. Landing a just-timed parry after reading a foe’s pattern offers huge satisfaction.

Who it’s for

This is aimed at “action-game lovers” and players who want tough challenges. Rather than mass appeal, it will resonate most with hardcore, mastery-driven players who enjoy reflex-heavy games.

Conversely, because of its difficulty, it’s not the easiest entry point for beginners, so opinions may split between “masterpiece” and “trash.”

Strengths of Nightmare: The Lunatic

As a title drawing buzz pre-release, Nightmare: The Lunatic packs many elements action fans will likely rate highly.

In particular, its combat system, replayability, and worldbuilding shine even among other roguelites.

Challenging combat centered on parries

The biggest draw is placing parries—knocking back incoming attacks—at the heart of the design.

Reading enemy moves and countering with just timing is thrilling, and the payoff when you nail it is huge. On top of that, being able to switch among up to three weapons adds variety and depth to every fight.

High replayability via roguelite structure

With its roguelite system, map layouts and enemy spawns shift every run, keeping repetition at bay.

Using Totems found during your journey to power up your character lets you build your own playstyle. The constant “what build should I try next?” thought loop naturally extends playtime.

Dark-fantasy nightmare aesthetic

The unique “endless nightmare” art style blends darkness with decadent, dreamlike beauty.

Audio-wise, unsettling ambience and weighty BGM heighten immersion through sight and sound, keeping you tense and curious as you push forward.

Lavish Collector’s Edition

For Nintendo Switch, a standard edition and a Collector’s Edition are planned. Bonuses like a soundtrack, art book, and diorama stand let you enjoy the world outside the game itself.

This gives it value as a collectible, making it an appealing package for fans.

Weaknesses of Nightmare: The Lunatic

While Nightmare: The Lunatic is compelling, it won’t be comfortable for everyone. As a tough action game—and with the usual porting caveats—there are some concerns worth noting.

Here we summarize drawbacks and cautions being pointed out before release.

Risk of frustration from high difficulty

The biggest hurdle is its very high difficulty. Because the game assumes precise inputs and parrying, it may be harsh on beginners and casual players.

Whether it feels like a “fair challenge” or “unreasonably punishing” depends on the player, which could split opinions.

Potential balance volatility

Weapon switching and Totem-driven growth are attractive, but poor tuning could lead to overpowered/underpowered builds and frustration.

Roguelites thrive on “a different experience every run,” but if balance breaks, replayability suffers—so ongoing adjustments and updates are key.

Risk of being overshadowed by peers

It will inevitably be compared to standout genre peers like “Dead Cells” and “Hollow Knight.” While the parry-first identity sets it apart, if other areas feel familiar, critics may call it “derivative.”

How well it distinguishes itself from competitors will heavily influence long-term reception.

Concerns about Switch optimization

Even if the PC (Steam) version runs great, the Switch port’s input response and frame rate will be critical.

For timing-centric action like this, even small delays or drops can be frustrating. Post-launch impressions of “how well the Switch version runs” will be a major factor.

FAQ: Nightmare: The Lunatic

Though indie, Nightmare: The Lunatic has drawn plenty of attention, raising lots of questions ahead of launch. Here are clear answers to the most common ones.

Q1: Is Japanese supported?

A1: Yes, it officially supports Japanese. The PC (Steam) version supports Japanese subtitles, and the Nintendo Switch version is playable in Japanese as well.

Q2: Are there differences between the Nintendo Switch and PC versions?

A2: Core content is nearly identical, but Switch offers a physical package and a Collector’s Edition. The PC version is digital-only and allows granular graphics and frame-rate settings that leverage hardware performance.

Q3: What’s in the Collector’s Edition?

A3: The Switch Collector’s Edition includes:

  • Original soundtrack
  • Art book
  • Diorama stand

This lets you savor the world beyond the game in a deluxe package.

Q4: Any online or multiplayer features?

A4: It’s currently single-player only. There’s no online multiplayer or co-op.

That said, its roguelite structure delivers a fresh run each time, perfect for solo, deep-dive play.

Q5: Are there difficulty settings?

A5: According to official info, the difficulty is intentionally high. Standard Easy/Normal/Hard-style toggles haven’t been announced. Newcomers to action games may need time to acclimate.

Settings, setup, and gear to get the most out of Nightmare: The Lunatic

Because parries and precise inputs are essential, the right environment can dramatically improve your experience. Here are recommended settings and peripherals for comfortable play.

Recommended play environment

Frame-accurate inputs matter, so aim for a low-latency setup.

  • Wired controller: Lower input lag than Bluetooth, improving parry consistency.
  • TV mode on Switch: Typically less input lag than handheld mode, making it more comfortable.
  • Gaming monitor: Higher refresh rates and fast response help you read enemy motions more clearly.

Recommended controller settings

You can play with defaults, but it’s worth remapping for faster reactions.

Especially for “parry input,” choose a placement that suits you to reduce perceived difficulty.

Boost immersion with audio

Given its dreamlike nightmare theme, sound is a huge part of the appeal. To heighten presence:

Peripheral roundup for comfortable play

Peripheral Why it helps
Pro Controller Accurate inputs and comfortable layout improve parry success
Wired cable Less latency than wireless—better for precision
Gaming monitor High refresh/fast response makes enemy motion clearer
Headphones Hear subtle audio cues and sustain tension

If you like Nightmare: The Lunatic—related titles and must-plays

If you enjoy roguelites and high-difficulty action like Nightmare: The Lunatic, there are many titles with similar appeal. Here are standout related picks.

Hollow Knight

A globally acclaimed exploration-action masterwork with singular art, tight controls, and tough-but-fair balance.

created by Rinker
Violety
¥1,332 (2025/11/30 20:21:10時点 Amazon調べ-詳細)

If you’re drawn to the dark, dreamlike vibe of Nightmare: The Lunatic, this is a can’t-miss.

Dead Cells

A flagship roguelite action game. Randomized maps and a huge arsenal let each player craft a distinct style.

Its replay value and build variety overlap strongly with this game’s appeal.

created by Rinker
3goo
¥3,960 (2025/12/01 07:07:51時点 Amazon調べ-詳細)
created by Rinker
3goo
¥3,980 (2025/12/01 07:07:52時点 Amazon調べ-詳細)

Blasphemous

A high-difficulty action game set in a religious, decayed world. Its art blends cruelty and beauty—perfect for players who vibe with Nightmare: The Lunatic’s atmosphere.

created by Rinker
Tusuny
¥9,699 (2025/11/30 10:21:16時点 Amazon調べ-詳細)
created by Rinker
Balle
¥8,829 (2025/11/30 10:21:17時点 Amazon調べ-詳細)

Hades

A global hit roguelite. Growing stronger after each death creates addictive “one more run” loops.

With strong story and character work, it’s a staple recommendation for fans of Nightmare: The Lunatic.

created by Rinker
テイクツー・インタラクティブ・ジャパン
¥4,109 (2025/11/30 21:50:40時点 Amazon調べ-詳細)

Salt and Sanctuary

A “2D Dark Souls” with demanding combat, heavy atmosphere, and character builds—ideal for those seeking real bite.

Nightmare: The Lunatic vs. Dead Cells—which should you buy?

Both Nightmare: The Lunatic and Dead Cells are popular roguelite action games—tough and highly replayable—but they differ in key ways.

created by Rinker
3goo
¥3,960 (2025/12/01 07:07:51時点 Amazon調べ-詳細)
created by Rinker
3goo
¥3,980 (2025/12/01 07:07:52時点 Amazon調べ-詳細)

Here’s who we recommend each for.

Combat tempo

Dead Cells dazzles with speed—snappy, flowing battles that weave attacks and dodges.

Nightmare: The Lunatic is parry-centric and a bit heavier in tempo, building tension around reading and countering enemy moves.

Want speed? Pick Dead Cells. Want strategy and tension? Go with Nightmare: The Lunatic.

Worldbuilding

Dead Cells is a dark fantasy with colorful, sometimes comedic touches. Nightmare: The Lunatic sets you in a decadent, dreamlike “nightmare world,” leaning more into horror vibes.

If you like dark humor, choose Dead Cells. If you want a tense, fantastical nightmare, choose Nightmare: The Lunatic.

Depth and grind

Both excel at replayability, but Dead Cells offers a broader range of weapons and skills, enabling radically different combat styles.

Nightmare: The Lunatic has Totem-based builds, but combat leans harder on “successful parries,” making it stricter overall.

Who should pick which?

  • Dead Cells: For speed, vast weapon variety, and brisk, kinetic action
  • Nightmare: The Lunatic: For tense combat, a dark dreamlike world, and precision-driven play

Social buzz: Hopes and fears around Nightmare: The Lunatic

Following its Steam release and Switch announcement, Nightmare: The Lunatic has drawn lots of attention on social media. You’ll find both anticipation and concern ahead of launch.

Hype

  • “A parry-focused action game feels fresh! The tension looks awesome.”
  • “I love Dead Cells and Hollow Knight, so I’m in.”
  • “Stoked to play it handheld on Switch.”
  • “Creepy yet beautiful art—I’m hooked on the vibe.”
  • “Collector’s Edition goodies are insanely tempting.”

Many are excited about the unique combat and beautiful worldbuilding. Parry-centric design especially appeals to gamers who want their skills tested.

Worries

  • “I might quit—it looks too hard…”
  • “Will the Switch version stutter?”
  • “Can it stand out in a crowded genre?”
  • “Will Totem balance be lopsided?”
  • “Will the Japanese localization be polished?”

Top concerns are the high difficulty and Switch optimization. In a precision-heavy game, drops or lag can tank the experience.

Bottom line

Overall, the mood skews “high hopes for a bold challenge,” but “accessibility and optimization” are under the microscope. Early reviews and player feedback will greatly shape the final verdict.

So… is Nightmare: The Lunatic a masterpiece or a trash game? (Verdict)

Nightmare: The Lunatic will divide opinion based on taste and playstyle. Its parry-driven combat and high difficulty will thrill challenge-seekers, but some newcomers may find it “unfair.”

We scored it across five parameters to reach an overall rating.

Five scoring parameters

Category Score (out of 20) Notes
Controls 17 Parries and weapon switching feel distinctive, but a bit tough for beginners.
World & Visuals 18 Decadent, dreamlike nightmare setting with strong artistic identity.
Replayability 19 Roguelite structure and Totem upgrades deliver excellent run-to-run variety.
Difficulty Balance 15 Challenging and rewarding, but not broadly accessible.
Originality 16 “Parry-first” differentiates it, though some genre déjà vu remains.

Overall rating

Total: 85/100

Overall, it leans closer to “masterpiece.” Its unique combat loop and worldbuilding are easy to praise, and for dedicated players it could be a gem.

That said, the high difficulty and precision demands mean it’s not “pick-up-and-chill.” Consider it a challenge-forward title for gamers, not a casual crowd-pleaser.

Princess Pixel
Slash! So Nightmare: The Lunatic really is… a masterpiece! Now I can finally sleep. Maybe I won’t get trapped in a nightmare after all♪
Slash
Well… Princess Pixel, sleeping is a separate matter. I’m resolved to keep practicing my parries in the nightmare tonight!

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